Games Library
One Games Library. Endless campaigns.
A game is an installable engine, not a one-off competition. Install it once, theme it to your brand, then run as many instant-win campaigns on it as you like.

The library
What is available today, and what is coming.
Three engines are live. The rest are planned and are marked that way until they ship.
Scratch Available
Scratch the panels to reveal the result already fixed for that ticket. Nothing the player does changes it.
Drop Available
A chip falls through the pegs to a prize slot, animated to land on the result already fixed for that ticket.
Wheel Available
A spin that settles on the segment already fixed for that ticket, stopping well inside it rather than on an edge.
Coming soon
- Coin Flip
- Balloon Pop
- Vault
Workflow
Install. Customise. Campaign. Publish.
Install an engine
Choose a game from the library. Your plan sets how many can be installed at once.
Customise it
Apply your colours and artwork so the game belongs to your site, not to a template.
Create a campaign
Set the ticket count and the prizes. The prize map places every prize before the campaign opens.
Preview
Play it through with sandbox money exactly as a player would.
Publish
Opening the campaign locks the prize map. From then on it can be read, never rewritten.
Integrity
The reveal shows a result. It never decides one.
Outcomes are allocated on the server. The chip in Drop is animated to land on the result already fixed for that ticket; scratching only reveals it. Where or when a player acts changes nothing.
That design is what makes a campaign auditable: what was promised, what was placed and what was won can all be shown afterwards.
- Every ticket has its result fixed in advance by the authored prize map
- The map is created and locked before the game opens
- Player choices affect the animation only, never the outcome
- No near-miss presentation engineered to mislead
- Every session and reveal is recorded for audit
A predetermined outcome is how a game works, not a legal basis for running one. The competition a game belongs to still declares its own legal model and passes its own checks.
Player experience
Fast on a phone, calm when asked.
- Built for touch first, from 320 pixels wide
- Respects reduced-motion settings with a plain reveal
- Wallet-funded play, so an entry is one tap once a player has topped up
Questions
About the games.
Are all the games available now?
No. Scratch, Drop and Wheel are available. Other games in the library are marked Coming soon and will be badged Available only when their engine ships.
Do games cost extra?
The available engines are included with every plan, within the number of installed games your plan allows.
Can I change prizes after a campaign opens?
No. Opening a campaign locks its prize map. That immutability is deliberate: it is what players and auditors rely on.
Go deeper
Keep exploring.
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